clear

@JvmName(name = "clearLayers")
fun DslList<VectorTile.Tile.Layer, TileKt.Dsl.LayersProxy>.clear()

repeated .vector_tile.Tile.Layer layers = 3;


fun clear(extension: ExtensionLite<VectorTile.Tile, *>)
inline fun ExtensionList<*, VectorTile.Tile>.clear()